My Time at Sandrock is the sequel to My Time at Portia.
This time your adventure will take place in the rugged mining town of Sandrock. Sandrock is a city-state located in the Eufaula Desert within the Alliance of Free Cities. It was founded beside Martle’s Oasis on top of an ancient metropolis. At first, the city attracted many prospectors interested in an extensive supply of relics hidden beneath the desert, but, as time went on, the oasis dried up, leaving the city unable to sustain a large population. Many people left, leaving the place in its vagarious state found today.
There are numerous unique characters for you to discover in Sandrock, all with complex personalities and intricate backstories.
Recruited to Sandrock to be a Builder, you’ll arrive to find the town in a sad state. Shops are run down, buildings are empty, and people are looking to leave. It’ll be up to you to use your wits and skills to unite the townsfolk and rebuild the city into a beacon of prosperity.
My Time at Sandrock will maintain the simulation versus RPG balance that My Time at Portia had, with more depth for both. We are aiming to give the player a truly satisfying feeling when the game “ends.” We’re also working to give you a beautiful open world to gather materials, explore, and maintain a homestead. There will be mesas, deep canyons, vast deserts, endless salt plains, breathtaking ruins, and more!
This title is right now on Kickstarter and you can follow all the developments on Twitter.